Seven Nation Army
From Simcountry
Contents |
[edit] Seven Nation Army Mission Statement
The goals and aims of Seven Nation Army are to bring together as many Little Upsilon residensts as possible to create a very large and successful network of friendly players. We believe in being creative and innovative. We enjoy conceiving of new ideas that will enhance our federation and in game way of life for each of our members. We believe in the success and preservation of SimCountry and wish for every SimCountry player to have an equally enjoyable and rewarding experience as we Seven Nation Army members are experiencing. We eschew war and embrace friendships and peace at every opportunity. We teach our members that diplomacy is our best weapon and our weapon of choice. We teach our members the importance of militaries and war capabilities only as a means to preserve and protect our Sovereignity. We believe that we are ushering in the future of SimCountry on Little Upsilon via our progressive teachings and policies. We have recognized a new trend on Little Upsilon that has became apparent in recent weeks which correlates with the arrival and success of Seven Nation Army. It is believed among the members of Seven Nation Army and many of our allies that Seven Nation Army's presence on Little Upsilon has prompted what we are calling a Renaissance. We are the most ambitious federation in the whole of SimCountry. We maintain that we are destined to become the largest and most successful federation in SimCountry's past and future. Our definition of success is a federation that is comprised of mostly financially sound members, economically stable countries, economically and militarily balanced countries and empires, mostly knowledgable and experienced members with a system in place to rapidly coach and tutor new members to become effective players fast, maintaining the ability to relay and receive messages in a quick and efficient manner, taking advantage of a perfect set of communications tools, which has the means to protect itself for the duration of a prolonged conflict against one or more rival federations and has the ability to and reserves the right to inflict very aggressive action upon any and all threats to our existence, Sovereignity, peace, balance, dignity, and way of life (which is mostly very peaceful).
If you are interested in joining Seven Nation Army, please contact current chairman Beast at country 'Trivia Night.'
[edit] Sovereign Constitution of Seven Nation Army Federation
Preamble: We the people of SimCountry in persuit of a perfect Federation, to ensure the safety of our members, to give emergence to a new paradigm, to bring forth the week, to promote stronger sim countries, to establish a common defence, and secure the Blessings of Liberty to ourselves and our Posterity, do hereby ordain and establish this constitution for the Seven Nation Army Federation of SimCountry.
Article I. We the members of Seven Nation Army Federation recognize the Sovereignity of each of the members of this great federation.
Section I. Each member of Seven Nation Army is a confederal entity of the overall body of Seven Nation Army. Possessing the Sovereign right to govern and make choices as deemed fit and necessary by the head of said member country.
Section II. It is the Sovereign right of each member state to wage war as deemed fit and necessary by the head of said member country.
Article II. While the default game name of our Sovereign body, The Seven Nation Army is titled federation, we are, will always be, and will forever operate as a loose confederation (click here to learn what is meant by confederation). We hereby proclaim to operate as a loose confederation respecting our member countries and the heads of each of our member countries as brethren.
Section I. Each member of our Sovereign body (our federation) shall enjoy freedom and independence of a free state.
Section II. No member country of Seven Nation Army shall be unduly burdened by the head of the federation to partake in any action deemed unfit by head of said member country, nor shall any member country of Seven Nation Army be demanded to refrain from actions deemed necessary by head of said member country for the advancement and security of such member country.
Section III. While each member country enjoys loose confederal status, it is of the utmost importance to unite and fight alongside the federation members when and if needed based on the position and the ability of head of the other member states.
Article III. Each of the member countries and the head of the member countries have predestined responsibilities and obligations to the great and wonderful entity Seven Nation Army Federation.
Section I. Each member must aspire to obtain and utilize MSN Messenger. Can be found and downloaded by clicking here - msn messenger. It is vital to have this messenger to ensure proper and real-time communication between members. A great deal of teaching and instruction takes place within this great federation and this shall be done primarily by msn messenger.
Section II. Each member shall aspire to build his/her empire to at least three countries.
Section III. We the members of Seven Nation Army are responsible for continued learning of the game and are expected and encouraged to share our knowledge of the game with our brethren members of the federation.
Section IV. As a member of Seven Nation Army, one must never use vulgarity, profanity, or slander in the SimCountry forums.
Section V. As a Seven Nation Army member one shall become acquainted with the forums and keep up to date as their schedule and time allows.
Ariticle IV. This great and Sovereign document shall be amended to or detracted from periodically as Seven Nation Army grows and new demands arise and as new and old issues dictate it as necessary.
Aritcle V. War against other federations shall not be initiated by any Seven Nation Army member. War against non-federation human controlled countries may be initiated by any member of Seven Nation Army for it is the sovereign right of each member to so choose.
Section I. If any Seven Nation Army member is engaged and attacked by an enemy or enemies, it is left up to the discretion of each of the other member countries whether or not to enter the war. However, it is advisable that if any other member country has the military might to do so then such country surely should fight to the aid of the country that is being engaged.
Section II. No Seven Nation Army member country will ever be asked to or required to partake in war. It is expected that members may from time to time have their own skirmishes with other countries. If one or more parties so desire then they are at liberty to engage other human non-federated game members in war.
[edit] Inception and History of Seven Nation Army
The great and honorable Seven Nation Army federation was conceived of by Tattooed Priest in late September, 2008. Tattooed Priest invisioned a new federation concept, a contempory federation which would differ from all of the other federations. Seven Nation Army's constitution and first website was put together soon thereafter and on October 1st, 2008 Seven Nation Army became an official entity and began recruiting members. Seven Nation Army differs from other existing federations in several ways. We do not restrict our members. Our members are at liberty to do whatever they wish to do with SimCountry. We operate with the idea that our members are mature, resposnible SimCountry citizens and have the ability to make wise decisions. Seven Nation Army does not enforce unwelcoming policies on our members. We do have suggested guidelines and a set of instructions and a code of conduct that we advise and would like to see our members follow. However, we recognize that not everyone is the same and we don't want robots as members so we therefore do not enforce our suggested guidelines or code of conduct with our members. All Seven Nation Army members are allowed to maintain their Sovereignity. Seven Nation Army differs from other federations with our very progressive leadership program. We allow EVERY member in our federation to acquire a position of responsibility. This is made possible by very successful and efficient tutoring of our members. Not only do we teach our members SimCountry game skills and how to become super successful in the game, we also teach them leadership skills which allows them to gain a position of responsibility within our federation. Since it is a fact of life that all organizations have a turnover, we not only rely on recruitment but leadership training. The natural turnover of members from SimCountry is a factor of why we have a leadership program, we need to fill voids in the chain of command as our leaders succomb to real life. Another factor which contributes to our need to have a leadership program is our success at gaining and maintaining very many federation members. Seven Nation Army's attributes are many. Too many to list and describe here. We believe every resident of Little Upsilon should become a Seven Nation Army member. We also believe that residents on other worlds need to relocate to Little Upsilon to join Seven Nation Army. We are the chosen, ushering Little Upsilon into the future of SimCountry.
[edit] Seven Nation Army Branches
- Seven Nation Army Secured
- Seven Nation Army I
- Seven Nation Army II
- Seven Nation Army III
- Seven Nation Army IV
- Seven Nation Army V
- Seven Nation Army VI
- Seven Nation Army VII
- Seven Nation Army VIII
- Seven Nation Army IX
- Seven Nation Army X
- Seven Nation Army XI
- Seven Nation Army XII
- Seven Nation Army XIII
- Seven Nation Army XIIII
[edit] The Future of Seven Nation Army
We at Seven Nation Army believe that the future of Seven Nation Army and the future of Little Upsilon correlate. We believe our ideologies and policies will naturally lead to a future state of Little Upsilon in which Seven Nation Army is the largest and most successful federation in SimCountry's past and present. We believe our progressive policies will allow Seven Nation Army to maintain such status for a very prolonged period, perhaps for the duration of the existence of SimCountry itself! Every SimCountry game member is strongly encouraged to become part of this exciting, new, and indefinate era of SimCountry history. We maintain that all SimCountry inhabitants are already a Seven Nation Member, they just don't know it yet [some Seven Nation Army humor :)] Interested game members desiring to become involved with or become a member of Seven Nation Army need to contact Tattooed Priest at the country Seven Nation Army on Little Upsilon. We turn no one away! Are you the next great leader?
[edit] 0 tax country list of the Seven Nation Army Federation
- a Priest Empire
- b Priest Empire
- c Priest Empire
- d Priest Empire
- e Priest Empire
- f Priest Empire
- g Priest Empire
- h Priest Empire
- i Priest Empire
- j Priest Empire
- k Priest Empire
- l Priest Empire
- m Priest Empire
- n Priest Empire
- o Priest Empire
- p Priest Empire
- q Priest Empire
